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Cheating, glitching, smack-talking and any unsportsmanlike conduct will not be tolerated here and will be dealt with immediately. We are constantly evaluating the rules and it is possible that rules may change at any time. All clans will be notified of any rule changes or additions as soon as they occur. If you have any questions about the rules or league policies or procedures, please email us rator@seasnipers.net. All clans should do their best to record their matches in case a dispute arises. Thank you and enjoy!

• MATCH FORMAT/SCORING
• Search & Destroy
• 7 v 7
• 3 minute round length
• 16 rounds per match, switches sides every 4 rounds.
• HUDdcore: Hardcore but with the HUD on
• Home team will host the room and gets choice of side start at the beginning of the match. Rounds will be won or lost. There will be a total of 16 points available per match. Tally up your rounds won and lost for each match and report both totals asap.
• The home team should select the player with the best connection to host the room. Once a suitable host has been chosen, please run a 1 minute FFA “lag-test” round. This round should be played without explosives, or camping. If there is no discernable lag when the round is over, end the round, reset the room to S&D settings and begin the match. If the room is lagging, please choose another host. Away team can host if the Home team cannot find a suitable host. Please do your best to find the best host regardless of home or away team status. It is more important to find a good host than to have the home team host, so please work with everyone to set up the best room possible. (Home team will still get choice of side if they cannot host)
• If your wins and losses are tied at the end of the season with another clan for 1st, 2nd, 3rd, or 4th place, we will look to your record vs the clan you are tied with to see who will advance or for seed. This means that if SS is tied with VvV, we will look at the 2 matches we played vs each other to see who has the better record.
• MATCH CREATION
• All matches will take place at 10:30pm est. every Monday & Thursday nights. Matches can be rescheduled if both teams can agree to a different time, but you must notify the other clan 24hrs prior to the upcoming match to avoid penalty. If you contact the other clan at least 24 hrs before the match, you can reschedule without penalty.
• Matches should begin no more than 15 mins past the start time. Please have the room up and ready between 10:15pm est. and 10:25pm est.
• If a clan cannot field a team by 11:00pm est., they must reschedule with penalty. Please contact Rator about any of these instances asap.
• Once you get into your match room and run the lag test, you can set your Party to party mode and begin.
• All players should set room Join in Progress: Disabled and Intermission: Disabled prior to matches to avoid random friends joining the room. Make sure the room is always set to NOT join in progress so that if someone DOES join you can play on, then remove them after the round is over.
• Home team should host the room unless they cannot find a suitable host in which case, the away team should find a suitable host. Your priority should be a high-speed room and not who gets to host as there is no host advantage.
• If it is found that the room has been created incorrectly, the team that is not hosting can request to replay the entire match, or to just replay the round when the mistake was noticed.
• Everyone should have their DMZ set to ENABLED through their router page and make sure you check any firewall settings if you are going direct. Port forwarding should be on as well.
• Rooms should be killed to the lobby after every 8 rounds. Then you can immediately start the next set of 8 rounds. You can take a 5 min break after 8 and switch out players if you like. At the half, the away team or non hosting team should double check to ensure that recording has been ENABLED. At the half, both teams should also verify scores.
• ROOM SETTINGS BE SURE TO ENABLE RECORDING OF ALL MATCHES!!! YOU SHOULD RECORD THE 1st and 2nd HALF OF EACH MATCH AND KEEP IT UNTIL THE NEXT MATCH IN CASE OF ANY INCIDENTS. MAKE SURE YOU DOWNLOAD THE CUSTOM GAME ROOM SETTINGS FROM [SS]RATOR'S VAULT (It is the only thing in there). NON-HOSTING TEAM MUST VERIFY THAT A RECORDING HAS BEEN MADE/SAVED AFTER EACH HALF! IF IT IS FOUND THAT NO RECORDING HAS BEEN MADE, THE NON-HOSTING CLAN CAN REQUEST TO REPLAY THE HALF. CHECK AFTER EACH HALF!!!
• S&D - Restrictions: HUDdcore, Riot Shields, Launchers, Frags, Semtex, Bouncing Betty, Claymores, C4, Tac inserts, Poratble Radar, Extreme Conditioning, Marksman, Recon, Killstreaks, Final Stand, Martyrdom, Dead mans hand, Juiced, Revenge, Speed proficiency, Heartbeat sensors, Grenade Launchers.
• Join in Progress - Disabled
CHANGE GAME MODE:
• Select: CUSTOM GAME MODE and SEAL 21 HUDCore (the FIRST file in Rators File Share)
GAME OPTIONS:
• Round Length - 3 Minutes
• Bomb Timer - 45 seconds
• Plant Time - 5 seconds
• Defuse Time- 5 seconds
• Multi-Bomb - Disabled
• Round Switch - Every 4 rounds
• Round win limit - 8 rounds
TEAM OPTIONS:
• Spectating - Team Only
• Killcam - Disabled
• Radar Always On - No
• Respawn Delay - 10 Seconds
• Wave Spawn Delay - None
• Force Respawn - Enabled
• Friendly Fire - Enabled
PLAYER OPTIONS:
• Number of Lives - 1 Life
• Max Health - Miniscule
• Health Regen - None
GAMEPLAY OPTIONS:
• Perks and Proficiencies - Enabled
• Hardcore Mode - Disabled
• 3rd Person - Disabled
• Headshots Only - Disabled
• Killstreaks - Disabled
• Custom Classes - Enabled
• REPORTING
• Both teams must report immediately after each match.
• You must report within 24hrs of match completion. If one clan has not reported within 24hrs, we will update the Standings based on the only report submitted. Please make sure both teams report asap to avoid league delays.
• Draws do not get reported. Please only report your wins and losses. These numbers will not always equal 16.
• FORFEITING
• Teams CANNOT forfeit any matches. If you are short and cannot play, you MUST reschedule with penalty. You cannot just give the other team 16 rounds or any wager match benefits. Any clans caught doing this will be promptly removed from the league.
• ROSTERS/SUBSTITUTIONS
• Team rosters can contain up to 50 players and must be submitted prior to season start.
• Roster revisions can be made in your clan's page.
• Roster additions can only be made at any time but require a one week waiting period.
• It is each clan's responsibility to ensure that only players from their roster play in matches.
• If a clan fields a player that is not on their roster, that player must leave the room immediately. They can be replaced with a player that IS on the roster asap.
• If a non-rostered player joins the room before the match has begun there is no penalty. They must leave the room but can be replaced with a player that IS on the roster.
• If a non-rostered player participates in any round in a match, the opposing clan has the option to either let the round stand or replay it. If you choose to replay the round, the non-rostered player must leave and can be replaced before the round begins again. You have 5 minutes to replace the non-rostered player. If you cannot field a rostered player within 5 minutes, the round should begin and that team will have to play short. If that team finds a rostered player after the 5 min waiting period, they can join the next available round.
• You may substitute players during a match however only during half-time (after 8 rounds). Please do not sub players at any other time. If you have a player drop and cannot reconnect to the room, you may have another rostered player join the room and play in the next available round.
• INCIDENTS
• If a player is booted during a round, play on. You will have to play short for that round. Join in progress will be off, so that player can rejoin at anytime since they will not be able to participate until the next round.
• If someone joins off of someones friends list during a match, they must be immediately removed from the room. Whoever notices it should take the appropriate action. If you're hosting, end the round immediately. If you're not, you can have your team leave the room asap. Then send a message to the host letting them know you left because of the intruder, and restart the match, replay that round.
• If a player rejoins the game, they must join their respective side immediately upon joining the room. If they do not join their side within 30 seconds of joining the room, the round which they joined during will be awarded to the other clan.
• Each clan must field at least 6 players for a match to take place. If a clan can ONLY field 6 players, they have the option of playing short, or rescheduling the match with a penalty of -2 round wins. You must play the rescheduled match before the next set of matches. Both teams should make a concerted effort to be available to play it. If the rescheduling clan cannot make the rescheduled match and the clan that DID show up was available, the rescheduling clan may be dropped from the league. Please report your rescheduled scores to include the penalty points. Rescheduled match format is exactly the same as any regular match. If a clan scores "0", we will deduct -2 points from their overall league total.
• You cannot play with 6 players. You must reschedule at least 24hrs before a match to avoid a penalty.
• Unsportsmanlike conduct will not be tolerated. This includes but is not limited to shooting dead bodies, tea-bagging, smack talk or racial slurs, cursing or taunting. Remember that you represent S.E.A.L. and your clan in public and at all times. If players are found to be engaging in unsportsmanlike conduct in OR outside of the league, you will get a warning. If it continues or another incident occurs, we will reevaluate your position in the league. Any instances of unsportsmanlike conduct should only be reported to Rator at rator@seasnipers.net
• If you think another player or clan is cheating or glitching or misusing the game in any way, please record video of the incident and send it to rator@seasnipers.net. Any misconduct should be reported to Rator asap. Please do NOT contact the other clan about the situation.
• If you cannot provide video, you can submit a formal report via email to rator@seasnipers.net detailing the incident. Please be specific, and available to possibly show the staff what you are talking about in-game. Now that recording is available in-game, you should all provide video as proof.
• If a complaint is found to be a glitch whether it be reported via email or video, we will warn all clans about the spot as well as the clan that performed the glitch willingly or not. We must have video evidence to take serious measures. Your first instance will be a warning, your second will be a warning and the removal of 1 point from the match in question, and your thrid instance of glitching or cheating that has been proven by video will get you removed from the league. If a player has been found to be cheating in any way on purpose, regardless of wether it's their first instance or not, they will be banned from league play, and their clan may be subject to removal from the league. The Sea Snipers reserve the right to remove any clan at any time for any reason.
• If a clan uses a Perk or weapon, etc. that is banned from play, their clan will forfeit that round immediately, this includes equipment OF ANY KIND. You CANNOT drop anything, even a tac insert.
• If a clan is short but can field a 6th or 7th player that happens to share a connection, they can ask the opposing team if it is ok to field them as long as lag is not an issue. This is ONLY if the clan is short, ONLY if there is no lag present between the 2 players, or ONLY if the opposing clan approves.
• If Xbox Live goes down during a match, the last completed round will count and you should resume the match when it comes back online. If XBL goes down during a round, that round will NOT count and will be replayed as soon as XBL comes back online. If XBL is experiencing issues such as loss of communications, teams should make every effort to contact each other asap and reschedule the round/match. If your XBL Party goes down, do NOT end the round in the middle of it. Wait until the next round begins and end it there. If you are not the host and are experiencing a party failure, you should have your team immediately leave the match room at the start of the next round. If this is found to be misused, the clan in question may be subject to removal from the league.
• If during the playoffs, clans are tied after the scheduled number of rounds, you will play a 17th round to determine the winner. The home team will get choice of side start for this final tie-breaker round.
• CHEATING/GLITCHING
• Any misuse of the game to improve your or your clan’s situation or affect the outcome of a round or match, is cheating and or glitching and will not be tolerated. Please use discretion when recording and reporting instances of cheating or glitching, and be sure to only submit serious infractions.
• Some examples of glitching or cheating are; shooting though objects which cannot be shot through from the other side, breaking pixels to access areas of the map that should not be accessible, or to view areas that cannot normally be seen, or any other glitch-able areas or situations.
• You are not to divulge any intel on enemy clans or players to other clans or players at any time or for any reason. Failure to comply can result in dismissal from the league itself or possible point deductions.
• You are not permitted to purposely drop a weapon or kill someone to drop a weapon on top of the bomb or any other item pertinent to gameplay.
• You are not permitted to download large files or have extraneous internet applications or activity during matches.
• You are not permitted to use lag switches or turbo/modded controllers.
• You are not permitted to field more than 1 player per household/internet connection.(unless cleared with opposing team first)
• You are not permitted to purposely lag in any way.
• Any misconduct in or out of the league will not be tolerated. Please do not abuse the league in any way or you will be subject to review and possible removal.
• The Sea Snipers reserve the right to remove any clan at any time for any reason.
• By participating in any season of the league, you agree to abide by all of the rules set forth above.
• PLAYOFFS
• The top 4 clans will advance to the Semi-Finals. 1 plays 4 and 2 plays 3. First to 9 wins. The winners of those 2 matches play each other in a best of 3 match final series. Finals are 3 matches on one map on three different nights. First to 25 wins.
This season will also feature a "Best of the Rest" playoff schedule. The 6 teams that do not make the SEAL playoffs, will be playing each other.
Higher seeded teams host and get choice of side start at each half. First to 9 wins. Again, ALL BOTR matches from quarter finals to semi's to finals are all SINGLE match, first to 9 matches. |
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