I thought these were great additions to the game as well:
Other additions in Skull Rain are an angled grip attachment (which takes less time to switch from hip fire to aiming down the sights), a surrender system (letting ranked matches end early if the majority of a team votes for one before the third round), and a Tactical Realism custom game mode (doing away with kill confirmations and a number of other HUD elements, and adding "more realistic magazine management").
"Give a man a beer, he'll waste an afternoon. But teach a man to brew, and he'll waste a lifetime!"
|