Quote:
Originally Posted by Tagger
Thanks Justin. Sounds promising. The part on bandwidth doesn't ring true to me. I don't know enough to dispute what he claims about non peer to peer and excellent connections to the server. But, there's only so much water in a waterhose at one time. Bandwidth, when it comes to a home connection to the outside world, is a finite resource.
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Well what these guys are trying to do is use servers like PC games do I assume. Almost all console games in the past, "Gears of War 2" was the worst, used a players connection as a hosting connection and that player became the server. This was sort of picked at random so if a player with a slow connection was picked, happened way too often, the entire game became laggy. So now I believe they are focusing on everyone playing off of the main server thus minimizing lag and maximizing bandwidth potential as much as possible.