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-   -   WaW Map Pack 2 (http://www.seasnipers.net/forums/showthread.php?t=11157)

DatGuy 04-30-2009 02:23 PM

WaW Map Pack 2
 
As posted here: http://www.gamingbits.com/content/view/5672/1/

Activision and Treyarch announced today the next call of Call of Duty: World at War map pack (Map Pack 2). Watch for three new multiplayer maps, along with one new Nazi Zombie map. Here are the details from Activision:

"Online, players will compete in "Banzai," and fight for control of a tall, river bridge, deep within enemy territory; face down foes in a shattered Russian train yard in "Corrosion"; and struggle to control a bombed-out submarine base in the close-quarter map, "Sub Pens." In "Shi No Numa" (Zombie Swamp), Imperial Zombies rise from misty swamps in an all new co-op experience, with a level that features a mix of traps, flaming Hell Hounds, Perk machines and the deadly, new Wunderwaffe DG-2, as well as 10 new Xbox 360 Achievements/PS3 Trophies that can be earned along the way."
Watch for it this June! Visit the official Call of Duty: World at War website

[SS]Midnight 04-30-2009 02:26 PM

Interesting. They are doing good on delivering DLC.

I am not that interested though. Unless we need those maps for clan functions/tourneys.

[SS]Rator 04-30-2009 02:26 PM

Wow, awesome. Sucks we have to wait til June but nice!

[SS]Shooter 04-30-2009 03:18 PM

Sounds good.

[SS]Wally 04-30-2009 03:21 PM

Very cool, I hope they are all snow maps. Did everyone forget it snowed in WWII?

Tagger 04-30-2009 05:11 PM

Some snow maps would definately be a nice change from the rest.

AEJustin1 04-30-2009 05:21 PM

sounds cool, especially the Flaming Hell Hounds part......... but I still haven't gotten the 1st map pack

DatGuy 06-10-2009 12:50 PM

this should be out if not it will be tomorrow for all you people interested

Bassani 06-10-2009 01:29 PM

No, it wont be out till the 11th...

[SS]Wally 06-10-2009 01:47 PM

XBL has a video on the marketplace showing the maps. They look cool

Bassani 06-10-2009 01:57 PM

Quote:

Originally Posted by [SS]Wally (Post 108752)
XBL has a video on the marketplace showing the maps. They look cool

You know Treyarch had an outside company design the maps, right? At least for map pack 2 anyway...

[SS]Chief 06-10-2009 11:33 PM

And yet...I never got the first map...grrrr.

Bassani 06-11-2009 08:54 AM

Hey PS3 & 360 fans!

Just a quick heads-up, you will notice a TU / Patch downloading for Call of Duty: World at War just before Map Pack 2 goes live on the XBL Marketplace / PlaystationStore – I wanted to take a brief moment to go over what this update addresses.

This list applies to both platforms:
  • Significantly streamlined MP matchmaking.
  • Increased the number of safety checks in the MP spawn system to prevent players from spawning within the line of sight of an enemy.
  • Implemented a new stats backup system – this system creates a regular backup snapshot of player stats; if the game detects data corruption, instead of attempting to reset the player to level 1, it will notify the player that their stats have been restored to the most recent backup.
  • Addressed a rare occurrence referred to as the “dummy glitch” in MP, where players would appear to be prone in 3rd person but would have a standing view in 1st person.
  • Patched several possible MP map exploits.
  • Improved dog spawning in MP.
  • Improved AI path-finding in Nazi Zombies to prevent potential exploits.
There are several additional minor improvements included with today’s update, but this list includes the most significant items.

This also marks a long Double-XP weekend ending Tuesday morning, 10:00AM PST. And of course, Download Map Pack 2 Thursday (6/11) morning!

Regards,
-JD

Bassani 06-15-2009 01:42 PM

Pretty interesting...

http://forums.xbox.com/27660917/ShowPost.aspx

Bassani 06-16-2009 03:05 PM

wow, how does a game mode get so much attention, here is a more clean write up on the new zombie map, its actually really interesting and worth a read IMO if you have the 10 mins to spend reading and watching a couple vids

http://aggregame.com/forums/viewtopic.php?f=3&t=181


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